homunculus idleWalkType

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homunculus_idleWalkType [<flag>]
mercenary_idleWalkType [<flag>]
Type of movement of the slave when Idle around master.
Appeared in PR#3119
Value Description
0 Won't move
1 Default client Standby
2 Randomwalk around master


homunculus_followDistanceMin [<number>]
mercenary_followDistanceMin [<number>]
homunculus_followDistanceMax [<number>]
mercenary_followDistanceMax [<number>]
The min and max distance the homunculus will ever wander off when the master (default: 3 and 12)

Example: https://youtu.be/ogTevgcDTMY?t=62