Configure a hunting bot: Difference between revisions
		
		
		
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= Hunting Bot =  | = Hunting Bot =  | ||
A '''hunting bot''' is the '''"standard"''' setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.  | |||
==   | == Attack settings ==  | ||
* [[attackAuto]]   | * [[attackAuto]] Aggressively attack monsters (without kill steal).  | ||
* [[attackDistanceAuto]] usually   | * [[attackDistanceAuto]] is usually at 1, so Kore will automatically configure [[attackDistance]] and [[attackMaxDistance]]. Characters in the attacking distance may need to configure these options manually.  | ||
* [[attackUseWeapon]] should always be   | * [[attackUseWeapon]] should always be 1. Characters that use '''skills only''' should set this option to 0.  | ||
* [[lockMap]]   | * [[lockMap]] specify the map where your bot will hunt monsters.  | ||
== Route   | == Route setting ==  | ||
* [[route_randomWalk]]   | * [[route_randomWalk]] usually stays at 1. If set to 0 your bot will not walk.  | ||
== Equipment   | == Equipment settings ==  | ||
*   | * The setting attackAuto_ <equipment slot> like [[attackEquip_rightHand]] define the standard equipment for attacking.  | ||
*   | * * You can configure your bot to use specific equipment for different monsters. Blocks are defined in [[equipAuto]].  | ||
==   | == Arrow settings ==  | ||
* [[autoSwitch_default|autoSwitch_default_arrow]]   | * [[autoSwitch_default|autoSwitch_default_arrow]] must be configured with the name of the arrow to use as default.  | ||
* [[equipAuto]]   | * [[equipAuto]] must be used to configure specific arrows to attack different monsters. Use [[Monsters]].  | ||
*   | * To get arrows from the storage automatically, read [[Item configuration]].  | ||
==   | == Party settings ==  | ||
* [[follow]]   | * [[follow]] should be 0 unless your bot is hunting along with another bot.  | ||
* [[attackAuto_party]]   | * [[attackAuto_party]] is set according to the members of the party. See the page for setting and options.  | ||
* [[partyAutoShare]], [[partyAutoShareItem]]   | * [[partyAutoShare]], [[partyAutoShareItem]] and [[partyAutoShareItemDiv]] configure the divisions for the items and XP between the group members if your bot is the leader.  | ||
==   | == Skill settings ==  | ||
*   | * To use skills on monsters, use blocks [[attackSkillSlot]].  | ||
*   | * To use skills on yourself (buffs, healing) use blocks [[useSelf_skill]].  | ||
*   | * You can find examples ready for your class [[:Category:Examples_of_configurations|examples of configurations]].  | ||
==   | == HP/SP Recovery items and buffs ==  | ||
*   | * The [[sitAuto_hp_lower]] and [[sitAuto_hp_upper]] define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use [[sitAuto_sp_lower]] and [[sitAuto_sp_upper]].  | ||
*   | * To use the HP recovery items or buffs (like speed potions) use the blocks [[useSelf_item]].  | ||
==   | == Teleport settings ==  | ||
Read [[Teleport configuration]].  | |||
==   | == Item settings: Gather, store and buy items ==  | ||
Read [[Item configuration]].  | |||
[[Category:  | [[Category:Examples_of_configurations]]  | ||
Revision as of 09:02, 5 June 2013
Hunting Bot
A hunting bot is the "standard" setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.
Attack settings
- attackAuto Aggressively attack monsters (without kill steal).
 - attackDistanceAuto is usually at 1, so Kore will automatically configure attackDistance and attackMaxDistance. Characters in the attacking distance may need to configure these options manually.
 - attackUseWeapon should always be 1. Characters that use skills only should set this option to 0.
 - lockMap specify the map where your bot will hunt monsters.
 
Route setting
- route_randomWalk usually stays at 1. If set to 0 your bot will not walk.
 
Equipment settings
- The setting attackAuto_ <equipment slot> like attackEquip_rightHand define the standard equipment for attacking.
 - * You can configure your bot to use specific equipment for different monsters. Blocks are defined in equipAuto.
 
Arrow settings
- autoSwitch_default_arrow must be configured with the name of the arrow to use as default.
 - equipAuto must be used to configure specific arrows to attack different monsters. Use Monsters.
 - To get arrows from the storage automatically, read Item configuration.
 
Party settings
- follow should be 0 unless your bot is hunting along with another bot.
 - attackAuto_party is set according to the members of the party. See the page for setting and options.
 - partyAutoShare, partyAutoShareItem and partyAutoShareItemDiv configure the divisions for the items and XP between the group members if your bot is the leader.
 
Skill settings
- To use skills on monsters, use blocks attackSkillSlot.
 - To use skills on yourself (buffs, healing) use blocks useSelf_skill.
 - You can find examples ready for your class examples of configurations.
 
HP/SP Recovery items and buffs
- The sitAuto_hp_lower and sitAuto_hp_upper define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use sitAuto_sp_lower and sitAuto_sp_upper.
 - To use the HP recovery items or buffs (like speed potions) use the blocks useSelf_item.
 
Teleport settings
Read Teleport configuration.
Item settings: Gather, store and buy items
Read Item configuration.