Category:Self Condition: Difference between revisions

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Custom self conditions can be made via <code>checkSelfCondition</code> [[hook]].
Custom self conditions can be made via <code>checkSelfCondition</code> [[hook]].
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Revision as of 01:47, 28 July 2010

Conditions about the character status/information.

These condition options are shared between the attackComboSlot, attackSkillSlot, buyAuto, doCommand, equipAuto, monsterSkill, partySkill, useSelf_item, and useSelf_skill configuration blocks.

Developer Documentation

Custom configuration blocks (maybe from plugins) can use these conditions too via Misc::checkSelfCondition sub.

Custom self conditions can be made via checkSelfCondition hook.