configure a hunting bot: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 1: | Line 1: | ||
= Hunting Bot = | = Hunting Bot = | ||
A '''hunting bot''' is the '''"standard"''' setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items. | |||
== | == Attack settings == | ||
* [[attackAuto]] | * [[attackAuto]] Aggressively attack monsters (without kill steal). | ||
* [[attackDistanceAuto]] usually | * [[attackDistanceAuto]] is usually at 1, so Kore will automatically configure [[attackDistance]] and [[attackMaxDistance]]. Characters in the attacking distance may need to configure these options manually. | ||
* [[attackUseWeapon]] should always be | * [[attackUseWeapon]] should always be 1. Characters that use '''skills only''' should set this option to 0. | ||
* [[lockMap]] | * [[lockMap]] specify the map where your bot will hunt monsters. | ||
== Route | == Route setting == | ||
* [[route_randomWalk]] | * [[route_randomWalk]] usually stays at 1. If set to 0 your bot will not walk. | ||
== Equipment | == Equipment settings == | ||
* | * The setting attackAuto_ <equipment slot> like [[attackEquip_rightHand]] define the standard equipment for attacking. | ||
* | * * You can configure your bot to use specific equipment for different monsters. Blocks are defined in [[equipAuto]]. | ||
== | == Arrow settings == | ||
* [[autoSwitch_default|autoSwitch_default_arrow]] | * [[autoSwitch_default|autoSwitch_default_arrow]] must be configured with the name of the arrow to use as default. | ||
* [[equipAuto]] | * [[equipAuto]] must be used to configure specific arrows to attack different monsters. Use [[Monsters]]. | ||
* | * To get arrows from the storage automatically, read [[Item configuration]]. | ||
== | == Party settings == | ||
* [[follow]] | * [[follow]] should be 0 unless your bot is hunting along with another bot. | ||
* [[attackAuto_party]] | * [[attackAuto_party]] is set according to the members of the party. See the page for setting and options. | ||
* [[partyAutoShare]], [[partyAutoShareItem]] | * [[partyAutoShare]], [[partyAutoShareItem]] and [[partyAutoShareItemDiv]] configure the divisions for the items and XP between the group members if your bot is the leader. | ||
== | == Skill settings == | ||
* | * To use skills on monsters, use blocks [[attackSkillSlot]]. | ||
* | * To use skills on yourself (buffs, healing) use blocks [[useSelf_skill]]. | ||
* | * You can find examples ready for your class [[:Category:Examples_of_configurations|examples of configurations]]. | ||
== | == HP/SP Recovery items and buffs == | ||
* | * The [[sitAuto_hp_lower]] and [[sitAuto_hp_upper]] define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use [[sitAuto_sp_lower]] and [[sitAuto_sp_upper]]. | ||
* | * To use the HP recovery items or buffs (like speed potions) use the blocks [[useSelf_item]]. | ||
== | == Teleport settings == | ||
Read [[Teleport configuration]]. | |||
== | == Item settings: Gather, store and buy items == | ||
Read [[Item configuration]]. | |||
[[Category: | [[Category:Examples_of_configurations]] |
Revision as of 09:02, 5 June 2013
Hunting Bot
A hunting bot is the "standard" setting considered in OpenKore. A hunter bot is used for hunting monsters to gain experience or farm items.
Attack settings
- attackAuto Aggressively attack monsters (without kill steal).
- attackDistanceAuto is usually at 1, so Kore will automatically configure attackDistance and attackMaxDistance. Characters in the attacking distance may need to configure these options manually.
- attackUseWeapon should always be 1. Characters that use skills only should set this option to 0.
- lockMap specify the map where your bot will hunt monsters.
Route setting
- route_randomWalk usually stays at 1. If set to 0 your bot will not walk.
Equipment settings
- The setting attackAuto_ <equipment slot> like attackEquip_rightHand define the standard equipment for attacking.
- * You can configure your bot to use specific equipment for different monsters. Blocks are defined in equipAuto.
Arrow settings
- autoSwitch_default_arrow must be configured with the name of the arrow to use as default.
- equipAuto must be used to configure specific arrows to attack different monsters. Use Monsters.
- To get arrows from the storage automatically, read Item configuration.
Party settings
- follow should be 0 unless your bot is hunting along with another bot.
- attackAuto_party is set according to the members of the party. See the page for setting and options.
- partyAutoShare, partyAutoShareItem and partyAutoShareItemDiv configure the divisions for the items and XP between the group members if your bot is the leader.
Skill settings
- To use skills on monsters, use blocks attackSkillSlot.
- To use skills on yourself (buffs, healing) use blocks useSelf_skill.
- You can find examples ready for your class examples of configurations.
HP/SP Recovery items and buffs
- The sitAuto_hp_lower and sitAuto_hp_upper define the amount of HP for your bot to sit down to recover and when to get back to the hunt. For SP use sitAuto_sp_lower and sitAuto_sp_upper.
- To use the HP recovery items or buffs (like speed potions) use the blocks useSelf_item.
Teleport settings
Read Teleport configuration.
Item settings: Gather, store and buy items
Read Item configuration.