whenIdle

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whenIdle [<boolean>]
homunculus_whenIdle [<boolean>]
mercenary_whenIdle [<boolean>]
Set this option to 1 if you want to use the block only when Kore is doing nothing.
whenNotIdle [<boolean>]
homunculus_whenNotIdle [<boolean>]
mercenary_whenNotIdle [<boolean>]
Set this option to 1 if you want to use the block only when Kore is not doing nothing.

Examples

useSelf_item Firecracker {
	whenIdle 1
	timeout 1
}
Use Firecracker every one second when Kore is idle.