attackNoGiveup

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Revision as of 13:29, 7 November 2009 by Technology (talk | contribs) (Created page with '; attackNoGiveup [<boolean flag>] : If this option is set to 1, Kore will not stop attacking the target even if Kore can't damage it. Note: This is useful if your [[attackSkillS…')
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attackNoGiveup [<boolean flag>]
If this option is set to 1, Kore will not stop attacking the target even if Kore can't damage it.

Note: This is useful if your attackSkillSlot is a non-damaging skill, e.g. Spell Breaker.