attackAuto

From OpenKore Wiki
Revision as of 09:47, 26 January 2011 by EternalHarvest (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
attackAuto <value>
Determines auto attack behavior.
Value Description
0 Do not attack any monsters.
1 Attack monsters, already engaged in fight with you, your master or your party.
>= 2 Aggressively attack monsters (without killsteal).

Notes

  • Only has effect when in AI is in auto mode.
  • If no appropriate monsters found, the next check will be performed after ai_attack_auto seconds.