monsters
- monsters [<monster names>]
- If this option is set in an attackSkillSlot or attackComboSlot block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters and if this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you.
Example:
attackSkillSlot Double Strafe {
monsters Geographer
}
- It will use Double Strafe on Geographers.
Note. mon_control must be set for it attack Geographers.
Example:
useSelf_item White Potion {
monsters Evil Druid
}
- It will use White Potion while Evil Druid attacks you.