whenPartyMembersNearDist

From OpenKore Wiki
Revision as of 22:35, 26 April 2021 by Conversion script (talk | contribs) (Conversion script moved page WhenPartyMembersNearDist to whenPartyMembersNearDist: Converting page titles to lowercase)
Jump to navigation Jump to search
whenPartyMembersNearDist <range>
Range of distance that amount of party members (specified in whenPartyMembersNear) have to be to trigger this block. If unset, defaults to less than removeActorWithDistance or clientSight or 15 cells (in this order).


Notes


Example

  • Use Clementia when there's at least another party member less or equal than seven cells away
partySkill Clementia {
    target_whenStatusInactive Blessing
    whenPartyMembersNear > 2
    whenPartyMembersNearDist <= 7
}