MapLoaded

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Revision as of 15:03, 4 July 2019 by Nipodemos (talk | contribs) (add setVariables on MapLoaded, which i forgot)
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Is checked everytime a map change event occur (teleport, map changes), is true if the current map match one of the given ones.

Syntax:
MapLoaded <comma separated list of maps>
Map can be a variable.
Example:
MapLoaded prontera, geffen, gef_fild10
Set variables:
$.MapLoadedLast => Saves the last map that made MapLoaded become true