project/Console Commands Remap

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Revision as of 12:49, 7 May 2010 by EternalHarvest (talk | contribs) (Created page with '= Proposal = Remap Console Commands to be more guessable and easy to dive. For needs or likes of users, default aliases file with old mappings should be supported, too. = New …')
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Proposal

Remap Console Commands to be more guessable and easy to dive.

For needs or likes of users, default aliases file with old mappings should be supported, too.

New Commands Syntax

a, kill
attack monster|player
as
attack stop
a yes|no, debug
CONF instead
al, closeshop
shop status|close
au, aua, aub, auc, aud, aue, aui, aur, aus
auction <...>
c, p, g, bg
chat public|party|guild|battleground <...> (or maybe these are fine and useful the way they are now)
buy
npc store buy
chist, ihist
log tail chat|item
cl, cil
log clear chat|item
damage, exp
report damage|exp
dl
DEAL instead (merge)
drop
inventory drop
e
emotion
east, west, north, south, etc, etc
MOVE instead (merge)
eq
equip (?)
i, identify
inventory
il, ml
list item|monster
im, ip, is
item use monster|player|self
lookp
LOOK instead (merge)
m, ma, md, mi, mo, mr, ms, mw
mail <...>

Leave as it is (mostly)

ai on|off|manual|auto|ai_v|clear|print
aiv
arrowcraft <...>
auth <...>
autobuy, autosell, autostorage
bingbing, bangbang, doridori
card <...>
cart <...>
charselect
chat <...>
conf <...>
cook <...>
deal <...>
dump, dumpnow
eval
falcon <...>
follow <...> (more than one CONF)
friend <...>
getplayerinfo <...>
guild <...>
help <...>
homun, merc <...>
ignore <...>
look <...>
memo
move <...>

BTW IDEAS

  • lists of not-so-actor players (auth list, friends, ignore, maybe party and guild) can have common interface as they have at least at common: list, add/invite, remove-kick
  • logs should have common interface too, if they still don't