runFromTarget dist: Difference between revisions
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;runFromTarget_dist [<number>] | ; runFromTarget_dist [<number>] | ||
:If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in [[runFromTarget_dist]]. This is useful for ranged attackers. | : If [[runFromTarget]] is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in [[runFromTarget_dist]]. This is useful for ranged attackers. | ||
''' | '''Notes:''' | ||
* The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever. | |||
* Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range. | |||
[[Category:config.txt]] | |||
[[Category:attack]] |
Revision as of 02:36, 15 December 2009
- runFromTarget_dist [<number>]
- If runFromTarget is enabled, Kore will try to keep a safe distance between you and the target monster by running away when the target gets closer than the distance specified in runFromTarget_dist. This is useful for ranged attackers.
Notes:
- The monster you are attacking must be slower than your current walking speed, or must be made immobile using skill status. Otherwise you will be running away forever.
- Be wary that if this option is enabled, it prevents you from walking closer to your target to keep it within your attack range.