removeActorWithDistance: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Deprecated|[https://github.com/OpenKore/openkore/pull/3424 PR#3424]}} | |||
; removeActorWithDistance [<number>] | ; removeActorWithDistance [<number>] | ||
: Automatically remove actors from a specified distance. | : Automatically remove actors from a specified distance. | ||
Line 5: | Line 7: | ||
: This parameter has been merged with [[clientSight]] in [https://github.com/OpenKore/openkore/pull/3424 PR#3424] | : This parameter has been merged with [[clientSight]] in [https://github.com/OpenKore/openkore/pull/3424 PR#3424] | ||
Latest revision as of 22:36, 9 May 2021
This feature is not maintained since PR#3424. It MAY be removed or reworked in the future versions.
- removeActorWithDistance [<number>]
- Automatically remove actors from a specified distance.
- This is useful for merchants vending in prontera - set removeActorWithDistance to 5 and you will not send as many getPlayerInfo packets, thus lessening the lag caused by you.
- This parameter has been merged with clientSight in PR#3424