monsterSkill: Difference between revisions
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m (fix links to condition categories) |
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target [<monster names>] | target [<monster names>] | ||
# [[ | # [[:Category:Skill Use Condition|Skill Use Condition]]s, including [[isSelfSkill]] | ||
# [[ | # [[:Category:Self Condition|Self Condition]]s | ||
# [[ | # [[:Category:Monster Condition|Target Monster Condition]]s | ||
} | } | ||
Revision as of 00:54, 1 June 2011
Automatically use skills on monsters even if it is not currently attacking them. This is useful for fighting multiple opponents at once. For example, an Acolyte can offensive-Bless Khalitzburg even if it's not your current target, or a Knight can Provoke all Sohees and then Brandish Spear them.
Syntax
monsterSkill [<skill name>] { target [<monster names>] # Skill Use Conditions, including isSelfSkill # Self Conditions # Target Monster Conditions }
Attribute definitions
- monsterSkill [<skill name>]
- This option specifies the skill to automatically use on monsters as long as you are not currently using any other skill.
- maxUses [<number>]
- This option specifies the maximum number of successful usage allowed for this skill.
- Note:
- This attribute only counts successful usage. If a skill fails, Kore will continue to use the skill until it finally succeeds even if this option is set to 1.
- target (<monster name>)
- This option specifies on which monsters the skill will be used.
- Note:
- This option is required. If you don't set this option, the skill will never be used.
Example
- Use Provoke on Sohee until there are more than five monsters attacking you, then use Brandish Spear to kill them.
monsterSkill Provoke { lvl 1 sp > 15 aggressives < 5 maxUses 1 target Sohee target_dist 7 } attackSkillSlot Brandish Spear { lvl 10 dist 1.5 sp > 20 aggressives >= 5 monsters Sohee }