monsters: Difference between revisions

From OpenKore Wiki
Jump to navigation Jump to search
No edit summary
(merge)
Line 1: Line 1:
''[[:Category:Self Condition|Self Conditions]]:''
; monsters [<[[References#Monster Names|monster names]]>]
; monsters [<[[References#Monster Names|monster names]]>]
: If this option is set in an [[attackSkillSlot]] or [[attackComboSlot]] block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters.
: If this option is set in an [[attackSkillSlot]] or [[attackComboSlot]] block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters.
Line 6: Line 8:
: If this option is set in an attackSkillSlot or attackComboSlot block, the block will not be used if you are attacking any one of the specified comma-separated list of monsters.
: If this option is set in an attackSkillSlot or attackComboSlot block, the block will not be used if you are attacking any one of the specified comma-separated list of monsters.
: If this option is set on other blocks, the block will not be used if any one of the specified comma-separated list of monsters is attacking you.
: If this option is set on other blocks, the block will not be used if any one of the specified comma-separated list of monsters is attacking you.
''Target [[:Category:Player Condition|Player]] Conditions:''
; target_monsters [<[[References#Monster Names|monster names]]>]
: If this option is set, the skill will only be used if the any one of the specified comma-separated list of monsters has hit or missed the target player.


== Notes ==
== Notes ==

Revision as of 14:25, 10 January 2010

Self Conditions:

monsters [<monster names>]
If this option is set in an attackSkillSlot or attackComboSlot block, the block will only be used if you are attacking any one of the specified comma-separated list of monsters.
If this option is set on other blocks, the block will be used if any one of the specified comma-separated list of monsters is attacking you.
notMonsters [<monster names>]
If this option is set in an attackSkillSlot or attackComboSlot block, the block will not be used if you are attacking any one of the specified comma-separated list of monsters.
If this option is set on other blocks, the block will not be used if any one of the specified comma-separated list of monsters is attacking you.

Target Player Conditions:

target_monsters [<monster names>]
If this option is set, the skill will only be used if the any one of the specified comma-separated list of monsters has hit or missed the target player.

Notes

mon_control must be set to attack or not attack defined monster(s).

Examples

  • Use Double Strafe on Geographers:
attackSkillSlot Double Strafe {
	monsters Geographer
}
  • Use White Potion while Evil Druid attacks you:
useSelf_item White Potion {
 	monsters Evil Druid
}
  • Use Fire Bolt when sp is bigger than 15 and we are not attacking Imp and Kasa: (mon_control must be set to not attack them.)
attackSkillSlot Fire Bolt {
	notMonsters Imp, Kasa
	sp > 15
}
  • Use White Potion if no Imp and Kasa is attacking you and your hp is bellow 50%:
useSelf_item White Potion {
	notMonsters Imp, Kasa
 	hp < 50%
}