inMap: Difference between revisions
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: If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps. | : If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps. | ||
; notInMap [<[[References#Map Names|map names]]>] | |||
: If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps. | |||
== Examples == | |||
attackSkillSlot Bash { | attackSkillSlot Bash { | ||
monsters Skeleton | monsters Skeleton | ||
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} | } | ||
: It will use Bash on monster Skeleton only if you are in pay_dun00. | |||
useSelf_skill Heal { | |||
hp < 10% | |||
notInMap lhz_dun03 | |||
} | |||
: Use Heal when hp is bellow 10% and we are not in lhz_dun03. | |||
[[Category:Self Condition]] | [[Category:Self Condition]] |
Revision as of 02:31, 9 January 2010
- inMap [<map names>]
- If this option is set, the block will only be used if you are inside one of the specified comma-separated list of maps.
- notInMap [<map names>]
- If this option is set, the block will never be used if you are inside one of the specified comma-separated list of maps.
Examples
attackSkillSlot Bash { monsters Skeleton inMap pay_dun00 }
- It will use Bash on monster Skeleton only if you are in pay_dun00.
useSelf_skill Heal { hp < 10% notInMap lhz_dun03 }
- Use Heal when hp is bellow 10% and we are not in lhz_dun03.