monstersCount: Difference between revisions
		
		
		
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| m Conversion script moved page MonstersCount to monstersCount: Converting page titles to lowercase | No edit summary | ||
| (One intermediate revision by the same user not shown) | |||
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| ''[[Self Condition]]s:'' | ''[[:Category:Self Condition|Self Condition]]s:'' | ||
| ; monstersCount <[[References#Range_Operators|range]]> | ; monstersCount <[[References#Range_Operators|range]]> | ||
| Line 11: | Line 11: | ||
| : Storm Gust will be cast when 3 or more monsters are visible to Kore. | : Storm Gust will be cast when 3 or more monsters are visible to Kore. | ||
| ; monstersCountDist <[[References#Range_Operators|range]]> | |||
| : this block parameter limits the scope of the '''monstersCount''' parameter. This parameter allows you to ignore monsters that are far from the OpenKore. | |||
| == Example == | |||
|  attackSkillSlot Storm Gust { | |||
|  	monstersCount > 3 | |||
|  	monstersCountDist < 5 | |||
|  } | |||
| : The "Storm Gust" skill will work when there are more than 3 monsters within a radius of 5 cells from the OpenKore. | |||
| [[Category:Self Condition]] | [[Category:Self Condition]] | ||
Latest revision as of 22:01, 15 April 2023
- monstersCount <range>
- Use this block to cast a skill when the amount of monsters which are visible to Kore matches the specified range.
Example
attackSkillSlot Storm Gust {
	monstersCount > 3
}
- Storm Gust will be cast when 3 or more monsters are visible to Kore.
- monstersCountDist <range>
- this block parameter limits the scope of the monstersCount parameter. This parameter allows you to ignore monsters that are far from the OpenKore.
Example
attackSkillSlot Storm Gust {
	monstersCount > 3
	monstersCountDist < 5
}
- The "Storm Gust" skill will work when there are more than 3 monsters within a radius of 5 cells from the OpenKore.