XKore: Difference between revisions

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; XKore <value>
; XKore <value>
: Game client-reliant botting.


: This option toggles game client-reliant botting. If this is enabled, Kore will act as described in the following table's description.
{|class="TablePager", border=1
 
|-
{| class="wikitable" border="1"
!Value
!value!!Description!!Game Client
!Description
!Kore
!Game Client
!Diagram
|-
|-
|align=center|'''0'''|| Disabled, no connection with the RO client.|| N/A
! 0
| Plain old Kore.
|
* required
* connects to the server
|
* unused
| [[File:XKore 0.png]]
|-
|-
|align=center|'''1'''|| Kore hooks onto the RO client's connection with the RO server.|| required
! 1
| '''Sniffer''': Kore hooks onto client's connection with the server using [[NetRedirect]] library.
|
* optional
* hooks onto the client
* can be closed anytime
|
* required
* connects to the server
* username and password are passed to the server
| [[File:XKore 1.png]]
|-
|-
|align=center|'''2'''|| Kore acts as a client connecting to the RO server. If desired kore can at the same time act as a server for your RO client to connect to.|| optional
! 2
| '''Server''': Plain old Kore additionally acts as a custom server for the game client.
|
* required, connects to the server
|
* optional
* connects to [[XKore_publicIp]]:[[XKore_listenPort]]
* uses [[username]] and [[adminPassword]]
* can be connected and closed anytime
| [[File:XKore 2.png]]
|-
|-
|align=center|'''Proxy'''|| Kore will act as a proxy between the RO client and your RO server.|| required
! 3
| '''Proxy''': Kore acts as a proxy between the client and the server.
|
* required
|
* required
* connects to [[XKore_listenIp]]:[[XKore_listenPort]]
* username and password are passed to the server
|
|}
|}


note: This technique is better known as MITM (Man In The Middle).
 
== Notes ==
* XKore is less tolerant to incorrect server settings. If everything works without XKore and there is some problem with XKore, it may still be a problem with server settings like [[serverType]], [[charBlockSize]] etc.
 
== XKore 1 ==
* Kore will only start functioning when you connect or reconnect after Kore starts.
 
== XKore 2 ==
* When using multiple Kores simultaneously, the following options should be enabled in maximum of one Kore: [[autoTalkCont]]. Otherwise you may experience problems like disconnects.
* It makes a sense to disable [[secureAdminPassword]], due to adminPassword being used to log in.
* Original client configured in the same way as with [[Poseidon]].
 
== XKore 3 ==


[[Category:config.txt]]
[[Category:config.txt]]
[[Category:XKore]]
[[Category:XKore]]

Latest revision as of 21:58, 27 April 2021

XKore <value>
Game client-reliant botting.
Value Description Kore Game Client Diagram
0 Plain old Kore.
  • required
  • connects to the server
  • unused
XKore 0.png
1 Sniffer: Kore hooks onto client's connection with the server using NetRedirect library.
  • optional
  • hooks onto the client
  • can be closed anytime
  • required
  • connects to the server
  • username and password are passed to the server
XKore 1.png
2 Server: Plain old Kore additionally acts as a custom server for the game client.
  • required, connects to the server
XKore 2.png
3 Proxy: Kore acts as a proxy between the client and the server.
  • required


Notes

  • XKore is less tolerant to incorrect server settings. If everything works without XKore and there is some problem with XKore, it may still be a problem with server settings like serverType, charBlockSize etc.

XKore 1

  • Kore will only start functioning when you connect or reconnect after Kore starts.

XKore 2

  • When using multiple Kores simultaneously, the following options should be enabled in maximum of one Kore: autoTalkCont. Otherwise you may experience problems like disconnects.
  • It makes a sense to disable secureAdminPassword, due to adminPassword being used to log in.
  • Original client configured in the same way as with Poseidon.

XKore 3