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| ; notOnAction [<AI sequences>]
| | #REDIRECT [[onAction]] |
| : If this option is set, the block will only be used if none of the specified comma-separated list of [[AI]] sequences is curently active.
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| There are around 29 known AI sequences, but the following are the only ones you can use in this option:
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| {| class="wikitable" border="1"
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| !AI Sequence
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| !Block Options Supported
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| |-
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| |align=center|attack
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| |align=center|attackComboSlot, attackSkillSlot, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|follow
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| |align=center|buyAuto, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|items_gather
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| |align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|items_take
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| |align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|mapRoute
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| |align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|move
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| |align=center|partySkill, monsterSkill
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| |-
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| |align=center|route
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| |align=center|buyAuto, useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|sitAuto
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| |align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |align=center|skill_use
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| |align=center|useSelf_item, useSelf_skill, equipAuto
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| |-
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| |align=center|take
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| |align=center|useSelf_item, useSelf_skill, partySkill, monsterSkill, equipAuto
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| |-
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| |}
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| Example:
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| useSelf_skill Heal {
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| hp < 20%
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| notOnAction sitAuto
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| }
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| * Use Heal when hp is bellow 20% and AI is not sitAuto.
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| [[Category:Self Condition]] | | [[Category:Self Condition]] |