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''For console command, see [[timeouts.txt]].'' | ''For console command, see [[timeouts.txt]].'' | ||
==[[:Category:Self Condition|Self Conditions]]== | |||
; timeout [<seconds>] | ; timeout [<seconds>] | ||
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==Target [[:Category:Monster Condition|Monster]] and [[:Category:Player Condition|Player]] Conditions== | |||
; target_timeout [<seconds>] | ; target_timeout [<seconds>] | ||
: If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from '''timeout''' because the time is stored for each monster/player. | : If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from '''timeout''' because the time is stored for each monster/player. | ||
'''Example''' | |||
: Use Gift Box every 5 seconds. | |||
useSelf_item Gift Box { | useSelf_item Gift Box { | ||
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} | } | ||
: | |||
==Console Command== | |||
;timeout (<timeout key>) [<seconds>] | |||
:<timeout key> | |||
::- a timeout key name from timeouts.txt. | |||
:<seconds> | |||
::- the time in seconds. | |||
:Set a timeout. | |||
{| class="wikitable" border="1" cellspacing="0" | |||
|-style=background-color:#F9F9F9; | |||
!Command | |||
!Description | |||
|- | |||
|align=center|timeout <timeout key> | |||
|Display the current value of specified key name. | |||
|- | |||
|align=center|timeout <timeout key> <seconds> | |||
|Set a new value for the specified key name. | |||
|} | |||
[[Category:Self Condition]] | [[Category:Self Condition]] | ||
[[Category:Console Command]] | [[Category:Console Command]] |
Revision as of 14:56, 10 May 2010
For console command, see timeouts.txt.
Self Conditions
- timeout [<seconds>]
- If this option is set, wait for the specified number of seconds before using the block again.
Target Monster and Player Conditions
- target_timeout [<seconds>]
- If this option is set, Kore will wait for this number of seconds before using this skill on a monster/player again. This is different from timeout because the time is stored for each monster/player.
Example
- Use Gift Box every 5 seconds.
useSelf_item Gift Box { timeout 5 }
Console Command
- timeout (<timeout key>) [<seconds>]
- <timeout key>
- - a timeout key name from timeouts.txt.
- <seconds>
- - the time in seconds.
- Set a timeout.
Command | Description |
---|---|
timeout <timeout key> | Display the current value of specified key name. |
timeout <timeout key> <seconds> | Set a new value for the specified key name. |