homunculus moveNearWhenIdle: Revision history

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29 December 2024

  • curprev 22:1422:14, 29 December 20244epT talk contribs 921 bytes +199 No edit summary Tag: visualeditor-switched
  • curprev 22:0922:09, 29 December 20244epT talk contribs 722 bytes +722 Created page with "; homunculus_moveNearWhenIdle [<boolean>] ; mercenary_moveNearWhenIdle [<boolean>] : Makes the master move near the slave if the master is Idle and the slave is attacking (default: 1) ; homunculus_moveNearWhenIdle_minDistance [<number>] ; mercenary_moveNearWhenIdle_minDistance [<number>] : Distance away from the slave for master to move to (Default: 4) ; homunculus_moveNearWhenIdle_maxDistance [<number>] ; mercenary_moveNearWhenIdle_maxDistance [<[..."