Difference between revisions of "hp"
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− | ''[[Self Condition]]s:'' | + | ''[[:Category:Self Condition|Self Condition]]s:'' |
− | ; hp <[[range]]> [%] | + | ; hp <[[References#Range_Operators|range]]>[%] |
− | ''[[Monster Condition]]s:'' | + | ; homunculus_hp <[[References#Range_Operators|range]]>[%] |
− | ; target_hp <[[range]]> [%] | + | ''[[:Category:Monster Condition|Monster Condition]]s:'' |
− | '''''Note:''''' Only available kRO 04/04/2012 and later, if the game client has bar | + | ; target_hp <[[References#Range_Operators|range]]>[%] |
+ | '''''Note:''''' Only available kRO 04/04/2012 and later, if the game client has HP bar for monsters available. | ||
− | ''[[Player Condition]]s:'' | + | ''[[:Category:Player Condition|Player Condition]]s:'' |
− | ; target_hp <[[range]]> [%] | + | ; target_hp <[[References#Range_Operators|range]]>[%] |
: Only use the block if the corresponding actor's HP matches the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp. | : Only use the block if the corresponding actor's HP matches the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp. | ||
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[[Category:Self Condition]] | [[Category:Self Condition]] | ||
+ | [[Category:Monster Condition]] | ||
+ | [[Category:Player Condition]] |
Latest revision as of 00:34, 7 May 2021
- target_hp <range>[%]
Note: Only available kRO 04/04/2012 and later, if the game client has HP bar for monsters available.
- target_hp <range>[%]
- Only use the block if the corresponding actor's HP matches the specified range. The amount of hp can be in % (percent) or it can the the absolute amount of hp.
Examples
Use White Potion when your hp is bellow 800:
useSelf_item White Potion { hp < 800 }
Use White Potion when hp is bellow 10%. So, if you have 100 maximum hp it will use White Potion when your hp is bellow 10, because 10% of 100 is 10:
useSelf_item White Potion { hp < 10% }